| Author | 
        Thread Statistics | Show CCP posts - 20 post(s) | 
      
      
      
          
          Johnny Aideron 
          Noir. Academy Noir. Mercenary Group
  30
  
          
                 | 
        Posted - 2013.04.09 08:32:00 -
          [1] - Quote 
          
           
          Give the Hyperion the rate of fire bonus instead (more DPS to take advantage of it's many guns), give the reps a bonus to capacitor use. Inprive the cap recharge rate. 
  The problem with the Megathron is capacitor use as well, you should keep it at 4 mids, 7 lows, but give it lots of extra capacitor while keeping the damage rather than rate of fire bonus. Let the Megathron keeps it's flight of heavies, in every other class of ship there is at least one Gallente ship that can use a full flight of unbonused drones. Give it 125/150 so that it can carry a full set of heavies and lights.
  The Dominix could use a increase in it's base targeting range given that it will serve a more long ranged role. You could also give it a more CPU and powergrid to compensate for the loss of the hybrid damage bonus. With unbonused guns at least let it fit a rack of 425 railguns. Add +5 km drone control range per level to one of the hull bonuses. | 
      
      
      
          
          Johnny Aideron 
          Noir. Academy Noir. Mercenary Group
  31
  
          
                 | 
        Posted - 2013.04.10 11:43:00 -
          [2] - Quote 
          
           
          Why not make the Megathron into a combat BS and the Hyperion an attack BS?
  Consider: *The Megathron with a utility high, good dronebay (beautifully modeled on the hull I might add), more capacitor, more fittings and more ehp plus double rate of fire and tracking gun bonuses (no wasted hull bonus in gangs with RR) would make a good combat battleship even with only 7 lows and would be more in keeping with the classic ship role.
  While the Hyperion uses active reps so it's doesn't need as much raw hp, plus it uses active tanking rigs rather than trimarks which suits an attack battleship better due to the higher overall speed. It's 8 turrets and 8/5/6 layout allows it to both do a mean active armour tank and a shield dps gankboat. Active tanking is more suitable for small gangs and solo where the increased agility of an attack designation would be appreciated. 
  I don't think these current changes are that bad in regards to gameplay, but they are aesthetically unsatisfying. We'll have a Megathron with an impressive looking dronebay that has barely has any drones, and an awkward looking Hyperion with 6 turrets and 8 mounts. 
  You changed the Vexor and the Thorax roles around once already, consider doing the same here.
  Another question: What does a turret fitted armour dominix do with six mid slots given that it doesn't really need any omnidirectional tracking links? Why not give the Dominix a different second bonus (rather than tracking & optimal) and just let players fit omnis if they want that? | 
      
      
      
          
          Johnny Aideron 
          Noir. Academy Noir. Mercenary Group
  31
  
          
                 | 
        Posted - 2013.04.10 11:58:00 -
          [3] - Quote 
          
           
          Shpenat wrote:
  hyperion cant be attack battleship with tanking bonus
  
  But it's only a tank bonus if you actually use an active tank with it. You might use it as a fast shield gankboat, or a small gang/solo fast battleship with the active tank in place of RR, which seem to suit an attack role. If used in a larger fleet it will simply be fitted with a passive tank and recieve remote reps so it won't, in that context, have a tank bonus at all. | 
      
      
      
          
          Johnny Aideron 
          Noir. Academy Noir. Mercenary Group
  31
  
          
                 | 
        Posted - 2013.04.10 12:15:00 -
          [4] - Quote 
          
           
          We should base ship balance on requiring the use of c-type modules that save a whopping 3 CPU over T2. | 
      
      
      
          
          Johnny Aideron 
          Noir. Academy Noir. Mercenary Group
  32
  
          
                 | 
        Posted - 2013.04.12 11:07:00 -
          [5] - Quote 
          
           
          CCP have you considered swapping the roles between the Hyperion and Megathron for aesthetic and symbolic reasons? The relatively sleek looking Hyperion seems much more fitting as an attack battleship, while the Megathron looks more like a lumbering behemoth that would go toe to toe with an Abbadon.
  | 
      
      
      
          
          Johnny Aideron 
          Noir. Academy Noir. Mercenary Group
  35
  
          
                 | 
        Posted - 2013.04.12 13:35:00 -
          [6] - Quote 
          
           
          Akirei Scytale wrote: If the Mega is getting swapped to Combat, it cannot have 8 lows. The HP bonus is basically giving it a free plate, so it would be downright broken. 8 lows allows the Assault Mega iteration to fix its extremely low base stats via a second plate.
 
  
  Check again, my proposal has 7 lows. | 
      
      
      
          
          Johnny Aideron 
          Noir. Academy Noir. Mercenary Group
  36
  
          
                 | 
        Posted - 2013.04.13 11:35:00 -
          [7] - Quote 
          
           
          Rukhsana Uxor wrote: With new layouts Mega is good fleet ship. Dont ruin it :)
  
  But does it make sense to be taking an attack battleship and then slapping so many plates and trimarks on it than it can compete with an Abbadon in fleet brawling? It's a conceptual flaw in making the Megathron an attack battleship with ehp nerfs and agility buffs that are going to be ignored in favour of plating it anyway. | 
      
      
      
          
          Johnny Aideron 
          Noir. Academy Noir. Mercenary Group
  37
  
          
                 | 
        Posted - 2013.04.13 11:59:00 -
          [8] - Quote 
          
           
          My concern with these ships is that they will succeed insofar as they have created viable pvp options, but in a manner that isn't true to the aesthetics and theme of these BS. I'm sure shield tanking artillery/neut domis, Hyperions with 6 turrets and agile "attack" megathrons weighed down with triple 1600 plates are all technically good, I see the advantages of them, I just don't like them and consider them to be a cop-out compared to making the classic conceptions of these ships good again. | 
      
      
      
          
          Johnny Aideron 
          Noir. Academy Noir. Mercenary Group
  38
  
          
                 | 
        Posted - 2013.04.13 14:03:00 -
          [9] - Quote 
          
           
          OK I'm not very happy with the Hyperion I suggested in retrospect. I think the original CCP proposal for the Hyperion might have been OK if they added a bonus to armour rep capacitor use (in addition to repair amount) so that you could run two reps with a single injector. | 
      
      
      
          
          Johnny Aideron 
          Noir. Academy Noir. Mercenary Group
  38
  
          
                 | 
        Posted - 2013.04.13 17:08:00 -
          [10] - Quote 
          
           
          The idea seems to be that Gallente need an attack battleship (out of simple obligation to the roles format), the Megathron might be the least worst choice, therefore it gets to be the attack battleship. I'm not sure anybody who uses the Megathron is really interested in the extra agility and, indeed, the people who like the present proposal are mostly interested in turning the Megathron into a brick-plated competitor with the Abbadon, not a speed/agility competitor with the Tempest.
  I think Gallente should have three combat battleships actually. | 
      
      
      
          
          Johnny Aideron 
          Noir. Academy Noir. Mercenary Group
  42
  
          
                 | 
        Posted - 2013.04.17 11:53:00 -
          [11] - Quote 
          
           
          I wrote such a long post that I ended up making a new thread out of it instead: https://forums.eveonline.com/default.aspx?g=posts&t=226292&find=unread | 
      
      
        |   | 
          |